![]() “To be honest, I don’t really remember why I started modding PZ, but I began by looking at other mods’ code, and asking Snake a lot of questions (if you are reading this Snake, thank you!). How did you get into modding for PZ? Have you made mods or maps for other games before? There are many other things I love about the game, and I get the same feeling of hype I used to get from Blizzard Games trailers (which I loved) every time I read a new blog post or see new features being worked on!” Despite being ‘slow’ and ‘stupid’, it only takes one mistake for them to bite you. “I really enjoy PZ’s ridiculous amount of deep mechanics, and how the zombies don’t need to have special skills to be dangerous. Guess who has over 2,000 hours now in the game that wasn’t even supposed to be for her!” “I first found Project Zomboid while searching for a game my girlfriend could play on her laptop around November 2020. How did you first discover Project Zomboid? Why do you like it? I currently work as a Software Test Lead, and previously was a Game Testing Lead for the AAA games industry.” I’m 27 and from Uruguay, that often forgotten little country in South America. “My name is Alexa Altez AKA PepperCat (which comes from the anime ‘Medabots’). Who are you in real life? Tell us a little about yourself. We overcame our Unfitness to track down PepperCat in her lair and dynamically asked her questions about herself and her mod! This is a mod for the player who wants a return on the long hours they put into a single game, and adds a layer of long-term strategy as your character becomes a whole new person in the post-apocalypse (just, almost certainly, in time to get bitten). But it isn’t all positive: you’ll suffer from nightmares if you’re stressed, will need to eat more to fill the hole in your soul if you’re sad, and can become a Nervous Wreck if you’re not careful with those antidepressants. And by hard work, we mean killing a few thousand zombies to get rid of Cowardly, for example. ![]() ![]() The mod adds several new traits like pluviophilia/phobia (love/fear of rain) which are available at character creation, but its main focus is allowing you to lose your negative traits and gain positive ones through hard work and diligence. Should I be Cowardly or Brave? Should I be an illiterate cook, or a mechanic who’s scared of blood? This month we’re taking a look at Dynamic Traits, a popular mod by PepperCat that expands on our system by giving you the ability to gain (or lose) traits during gameplay – but it’s not going to be easy. Howdy, deadites! As PZ players, we’re all acquainted with the tricky balancing act of character traits. ![]()
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